package edu.hitsz.aircraft;

import edu.hitsz.basic.EnemyObject;
import edu.hitsz.shoot.Shoot;
import edu.hitsz.shoot.ShootScatter;


public class BossEnemy extends EnemyAircraft implements EnemyObject {


    public BossEnemy(int locationX, int locationY, int speedX, int speedY, int hp, int power) {
        super(locationX, locationY, speedX, speedY, hp);
        setShoot(new ShootScatter());
        this.power = power;
    }

    @Override
    public void bomb() {
        this.decreaseHp(100);
    }
}
